Get smarter with the strength indicator for armor to include the relative strength of tank vs. heavy tank vs. berzerker. This is to provide a more accurate picture of a players strength or toughness; for example a trooper is quite weak against a heavy tank though they initially have a strength of 10.
Task 17
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mriffe added a comment about 3 years ago
still now relative strength but reporting on all troops now
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mriffe added a comment about 3 years ago
Yes, I stopped at the Pro units because the code was getting redundant and ugly. The plan is to support all units during the refactoring effort; ETA => next week.
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ntalbott added a comment about 3 years ago
The new breakdown is cool, but doesn't seem to take Pro units in to account, FYI.
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mriffe moved a task from 'Must Have' to 'Someday/Maybe' about 3 years ago.
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mriffe changed the text of a task about 3 years ago.
Previous version:
Split up vehicle stats in to recon, armor and artillery. Also get smarter with the strength indicator for armor to include the relative strength of tank vs. heavy tank vs. berzerker.
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mriffe added a comment about 3 years ago
Original:
Split up vehicle stats in to recon, armor and artillery. Also get smarter with the strength indicator for armor to include the relative strength of tank vs. heavy tank vs. berzerker.
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mriffe added a comment about 3 years ago
Before I do any additional reporting I'm going to do some refactoring to cleanup how I'm generating the output.
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mriffe added a comment about 3 years ago
Under vehicles I now report on Raiders, Tanks, Heavy Tanks, Light Artillery, and Heavy Artillery.
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mriffe added a comment about 3 years ago
The first part of this task (additional vehicle breakdown) will be taken care of now. The second part of this task (relative strength) will be moved to "The Future"
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mriffe moved a task from 'Uncategorized' to 'Must Have' about 3 years ago.
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ntalbott created a task for mriffe about 3 years ago.
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